Responsibilities:
• Design and develop game mechanics
• Brainstorm and iterate on game mechanics with the team.
• Prototype and playtest game mechanics to ensure quality and engagement.
• Implement touch controls suitable for iOS (phone) platforms.
• Collaborate closely with designers, technologists, and strategists to deliver a compelling gamified loyalty product.
Must-Have Skills:
• Proficiency in Unity and C#.
• Experience in brainstorming and iterating on game mechanics.
• Skills in prototyping and playtesting game mechanics.
• Expertise in implementing touch controls for iOS (phone) platforms.
Nice-to-Have Skills:
• Experience working in 2.5D
• Understanding of or experience with card games.
• Knowledge of materials and shaders.
Tagged as: Game designer